Showing posts with label
turbo smooth on faceted computer game data
.
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Showing posts with label
turbo smooth on faceted computer game data
.
Show all posts
Thursday, 15 April 2010
Using Turbo smooth
If you need a computer game character data capture 3d printed then we can make it nice and smooth for the 3d printer so that you're model will come out looking like a nice pair of double Ds and not Kryten from Red Dwarf. See the example below:
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