Showing posts with label turbo smooth on faceted computer game data. Show all posts
Showing posts with label turbo smooth on faceted computer game data. Show all posts

Thursday, 15 April 2010

Using Turbo smooth


If you need a computer game character data capture 3d printed then we can make it nice and smooth for the 3d printer so that you're model will come out looking like a nice pair of double Ds and not Kryten from Red Dwarf. See the example below: